NEW: When reading from a pipe, if the input size of a WAV is -1 (meaning unknown) the entire file is read into memory.Ĭhanged: Removed a CPU load balancing parameter from the legacy decoder that wasn't being used.Ĭhanged: Added "Insane" mode to the list of compression options in the Cool Edit plugin.Ĭhanged: Artwork is loaded from the program path first, then the install path. NEW: Added an edit box to the browse folder dialog so you can type in a folder.Ĭhanged: Reworked reading the whole pipe so it copies four megabytes at a time instead of allocating a huge chunk (and stops at 1 GB). (feedback and help appreciated).Ĭhanged: Made a little optimization to pre-calculate a value used in processing (also eliminates a warning).Ĭhanged: Renamed the pipe functions for clarity.Ĭhanged: Added an include back needed when backwards compatibility was off (like on Android).Ĭhanged: Merged the reading pipe code and regular encode code so there is only one path. Changed: Added a LEGACY_ENCODE switch to the header to allow encoding in the older style for uses like FFMpeg that haven't updated their decoders.Ĭhanged: Made the help shortcut in the start menu link to the webpage instead of the old help file.Ĭhanged: Removed the old help files during install.Ĭhanged: 8-bit encoding is a little faster (it was using the 64-bit branch but didn't need to).Ĭhanged: Switched to help on the webpage instead of HTML help (it was outdated).
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